Hybrid Conferencee

International Conference on Computer Graphics and Visualization (ICCGV - 26)

23rd - 24th October 2026 | Olinda, Brazil

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Conference Notifications:

"Be sure to check this section regularly for all Research Plus International Conference updates. We’ll keep you informed about deadlines, event details, and more important notifications."

Call for Papers Extended:
"The deadline for full paper submissions has been extended for the Research Plus International Conference in Olinda. Submit your research by today to participate in one of the top conferences."
Certificate of Presentation:
"Present your research and receive a Certificate of Presentation to recognise your valuable contribution to the conference."
Abstract Submissions Open:
"Abstract submissions for the Olinda event are now open! Don’t miss the chance to present your research. Submit now."
Networking with Global Experts:
"Engage with researchers and professionals from around the world at the Olinda conference. Build collaborations and gain insights from leading experts."
Keynote Speaker Sessions:
"Don’t miss our Keynote Sessions in Olinda, featuring global leaders and innovators sharing their knowledge."
Best Paper & Best Paper Presentation Award:
"Submit your paper and stand a chance to win the Best Paper Presentation Award. The winner will be recognized at the conference in Olinda."
SDG-Inspired Conference Focus:
"Our conference will highlight research that addresses global sustainability, inclusive education, and solutions for environmental challenges."

Call for Paper

The ICCGV aims to explore emerging trends and future directions in research and innovation. It provides a collaborative platform for researchers and professionals to share ideas that shape the future of their respective domains.

The conference highlights advancements in Computer Science Engineering, encouraging innovative, solution-oriented research that addresses global challenges and technological evolution.

Authors are invited to submit papers addressing, but not limited to, the following areas:

01
Advancements in 3D rendering techniques
02
Real-time graphics in video games
03
Computer graphics for virtual reality applications
04
Visualization techniques for scientific data
05
Animation techniques in computer graphics
06
Graphics hardware and performance optimization
07
Interactive graphics and user interfaces
08
Computer graphics in film and media
09
Procedural generation in graphics design
10
Applications of computer graphics in education
11
Augmented reality and computer graphics integration
12
Case studies in computer graphics projects
13
Graphics programming languages and frameworks
14
Visual storytelling through computer graphics
15
Impact of AI on computer graphics
16
Computer graphics for architectural visualization
17
Trends in computer graphics technology
18
Graphics algorithms for image processing
19
Collaborative tools for graphics design
20
Future directions in computer graphics research