Hybrid Conferencee

International Conference on Virtual Reality and Augmented Commerce (ICVRAC - 26)

22nd - 23rd July 2026 | Nuremberg, Germany
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Conference Brochure
Sample Full Paper
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Conference Notifications:

"Be sure to check this section regularly for all Research Plus International Conference updates. We’ll keep you informed about deadlines, event details, and more important notifications."

Call for Papers Extended:
"The deadline for full paper submissions has been extended for the Research Plus International Conference in Nuremberg. Submit your research by today to participate in one of the top conferences."
Certificate of Presentation:
"Present your research and receive a Certificate of Presentation to recognise your valuable contribution to the conference."
Abstract Submissions Open:
"Abstract submissions for the Nuremberg event are now open! Don’t miss the chance to present your research. Submit now."
Networking with Global Experts:
"Engage with researchers and professionals from around the world at the Nuremberg conference. Build collaborations and gain insights from leading experts."
Keynote Speaker Sessions:
"Don’t miss our Keynote Sessions in Nuremberg, featuring global leaders and innovators sharing their knowledge."
Best Paper & Best Paper Presentation Award:
"Submit your paper and stand a chance to win the Best Paper Presentation Award. The winner will be recognized at the conference in Nuremberg."
SDG-Inspired Conference Focus:
"Our conference will highlight research that addresses global sustainability, inclusive education, and solutions for environmental challenges."

Call for Paper

The ICVRAC aims to explore emerging trends and future directions in research and innovation. It provides a collaborative platform for researchers and professionals to share ideas that shape the future of their respective domains.

The conference highlights advancements in E-commerce, encouraging innovative, solution-oriented research that addresses global challenges and technological evolution.

Authors are invited to submit papers addressing, but not limited to, the following areas:

01
Virtual reality in online shopping
02
Augmented reality applications in retail
03
Enhancing customer experience with VR
04
Impact of AR on consumer behavior
05
Case studies of VR in e-commerce
06
Future of immersive shopping experiences
07
Technological challenges in VR adoption
08
User experience design for AR applications
09
VR and AR marketing strategies
10
Consumer acceptance of virtual shopping
11
Integration of VR with e-commerce platforms
12
Role of gamification in online retail
13
Ethical considerations in virtual commerce
14
Cross-industry applications of VR technology
15
Measuring effectiveness of VR marketing
16
Augmented reality for product visualization
17
Social interaction in virtual shopping
18
VR training for retail employees
19
Emerging trends in virtual commerce
20
Consumer feedback on AR experiences